Exit conditions and timers
Posted: Tue Feb 20, 2018 1:44 am
Hi,
Im having trouble understanding how the process works regarding setting a timer as an exit condition.
Say I want to set my mash to count down for 1.5 hours and I want the exit condition to be that timer of 1.5 hours to then spawn the next state. How would I set that process up. Or can you point me in the right direction for a link. The "learn" explanation is good but I cant quiet work it out.
Also can someone explain what the <= and => (less than and greater than) selections actually do in the exit condition process?
TIA
Gav
Im having trouble understanding how the process works regarding setting a timer as an exit condition.
Say I want to set my mash to count down for 1.5 hours and I want the exit condition to be that timer of 1.5 hours to then spawn the next state. How would I set that process up. Or can you point me in the right direction for a link. The "learn" explanation is good but I cant quiet work it out.
Also can someone explain what the <= and => (less than and greater than) selections actually do in the exit condition process?
TIA
Gav